Re-creating Macfarlane Ranch General Store from Red Dead Redemption
For this project I am copying what I see in the game. I am using it as practice, testing myself by trying to see if I can interpret where objects are seperate/flat surfaces and copy and pasted areas. So far, the poly count is higher than I expected, I think I've given the interior objects too much geometry. Currently a work in progress- at the moment I am in the middle of unwrapping and texturing.
No comments:
Post a Comment